Thursday, May 31, 2007


First test looking at pattern for the floor of an hotel lobby (SOM Interior); one continuous circulation space is treated as a blend of different "moments" or sub-spaces highlighted here through an overall mapping system of ceramic tiles.


The PATTERN is a form, template, or model (or, more abstractly, a set of rules) which can be used to make or to generate things or parts of a thing, especially if the things that are created have enough in common for the underlying pattern to be inferred, in which case the things are said to exhibit the pattern. Pattern matching is the act of checking for the presence of the constituents of a pattern. The detection of underlying patterns is called pattern recognition. The question of how different patterns emerge is accomplished through the work of the scientific field of pattern formation. Patterns are also related to repeated shapes or objects, sometimes referred to as elements of the series.

The simplest patterns are based on repetition/PERIODICITY: several copies of a single template are combined without modification

INCREASING THE RESOLUTION: variation criteria are illustrated through the repetition of "identical", "similar" or "self-similar" hexagonal components via changes of scale (each tile format can be recomposed by an assembly of smaller tiles having the same shape), color (allowed within “stepped ranges” in order not to maximize the number of different colors), finishes ( from glossy to mat and ruff) and orientation (the poly-directionality of the six sided shape of the hexagon chosen here for its best fit to the numerous branching direction of the project is reduced via a re-subdivision into three pairs of two sides, shaping some sort of arrow acting as a compass)

Pseudo Code:

post in progress - requires editing...

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